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Post by three3pryme on Nov 27, 2020 8:58:50 GMT
Alright, so I have noticed a huge lack of "Heavy Vehicles" in the game. Other than the tank and attack helicopter of course, there isn't really any 'combat vehicles'. This becomes an issue because often times the enemies are in weak cars that can be destroyed with conventional gunfire within seconds. suggest that we add heavily armored vehicles that the player, player's faction, and enemy factions can use that act as tanks that will take more than conventional gunfire to destroy.
This would add several elements to many features.
1. Makes City attacks/defenses more strategic and interesting.
2. Adds a new enemy type.
3. Gives the player something powerful that they can plow through traffic with, but they can't just get away with running over everything like the tank and monster truck.
4. Adds more tools for future mission designs.
I also have some ideas on how they can be implemented. EXAMPLE: Large Van with Armor Plating, and a turret on the top. Does not deploy any triads (or allies), but serves as a tanky and threatening vehicle that requires a ton of concentrated firepower, or explosive weapons.
This idea only breaks Rule 2 in the 'read first'. It would require likely adding a new vehicle into the game.
EDIT: I have elaborated on this idea in a different thread a bit more.
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