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Post by mase on Feb 3, 2020 16:20:41 GMT
I'm going to start working on Thug Wars (Offensive) soon and I wanted to share some details so we can discuss them.
Player side:
- Attacks on rival cities will be initiated from the city hideout (outskirts).
- Player starts with custom troops (on foot elite / upgrade-able members), not sure how many max (suggestions?)
- During the attack, player can call for additional vehicular attack forces which release on-foot troops. A few details: 1 - Vehicular attack forces are template combos of a certain vehicle, weapon type, troop count (passengers) and strength (HP). 2 - The player can only call for a limited number of vehicles per attack (which depends on the current offensive strength). 3 - Calling for vehicular support costs money, no refund if it survives.
Enemy side:
- There will be 3 types of enemy groups: 1 - Attack waves, that are actively and periodically coming for player troops 2 - Stationary forces, that become mobile when attacked 3 - The main troop, guarding the City Centre (if attacked, all remaining forces will be mobilized against the player instantaneously)
The overall goal: - Kill all rival gang member.
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Post by Clinkzbone on Feb 4, 2020 15:20:17 GMT
Sounds like a good starting point. Can't really comment on details without trying it out first.
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Post by mase on Feb 4, 2020 17:25:20 GMT
Sounds like a good starting point. Can't really comment on details without trying it out first. Alrighty, I think it's gonna be fun once it's all fine tuned.
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